Modifiers
Every modifier in the game, in the order the game itself lists them.
Modifiers in this list: 28
Sharpened EdgeIncreases the full attack damage range.Attack
Crushing BlowIncreases central attack damage.Attack
Wide SwingWidens the attack range by raising minimum and maximum damage.Attack
Strike ForceIncreases Strength to scale up attack damage.Attack
Critical EyeIncreases critical hit chance.Attack
Brutal CritIncreases critical hit damage.Attack
Penetrating BladePierces a portion of the target's resistances.Attack
ButcherDeals bonus damage to targets below half health.Attack
Bleeding EdgeInflicts bleeding that deals damage over time on hit.Attack
Vampiric EdgeHeals you for a portion of the damage dealt.Attack
Empowered WillIncreases the magnitude of ability effects.Ability
PersistenceExtends the duration of ability effects.Ability
Focused MindIncreases the chance to apply conditions.Ability
Greater HealIncreases the potency of healing effects.Ability
AmplifierIncreases the effectiveness of buffs.Ability
QuickeningIncreases initiative for faster turns.Ability
ConcentrationIncreases critical hit chance.Ability
EchoHas a chance to trigger the ability a second time.Ability
Cleansing TouchRemoves a negative condition on use.Ability
Reinforced PlatingIncreases maximum health.Armor
Iron SkinIncreases defense.Armor
Damage ResilienceReduces all incoming damage.Armor
Elemental WardIncreases resistance to elemental damage (fire, frost, lightning, poison, radiation).Armor
Essence WardIncreases resistance to essence damage.Armor
EvasionIncreases the chance to evade attacks.Armor
Critical DefenderReduces the extra damage taken from critical hits.Armor
RegenerationRestores health at the start of each turn.Armor
ThornsReflects a portion of melee damage back to the attacker.Armor