On dealing damage, apply 1 stack of inaccurate to the target (−5 pt chance to hit per stack; stacks fade one per turn)
On dealing damage, apply confused for 2 turns to the target
+5 global damage
90% chance: On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks. 75% chance: On dealing damage, apply poisoned to the target for 5 turns: 1% max HP per turn per stack, up to 10 stacks
+15% critical chance
45% chance: On dealing damage, apply 5 stacks of weakened to the target (−5 pt physical resistance, −5 pt elemental resistance, −5 pt essence resistance per stack; stacks fade one per turn)
On combat start, apply 4 stacks of fury to the target (+5% global damage per stack; stacks fade one per turn)
On dealing damage, apply stunned for 1 turn to the target
On dealing damage, apply 1 stack of inaccurate to the target (−5 pt chance to hit per stack; stacks fade one per turn)