On dealing damage, apply 1 stack of inaccurate to the target (−5 pt chance to hit per stack; stacks fade one per turn)
+4 global damage
35% chance: On dealing damage, apply confused for 2 turns to the target
25% chance: On dealing damage, apply blinded for 2 turns to the target
+10 global damage
+8% chance to hit
50% chance: On dealing damage, apply blinded for 2 turns to the target
75% chance: On dealing damage, apply poisoned to the target for 5 turns: 1% max HP per turn per stack, up to 10 stacks
75% chance: On dealing damage, apply poisoned to the target for 5 turns: 1% max HP per turn per stack, up to 10 stacks. On dealing damage, apply silenced for 2 turns to the target