
Abilities
- On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks
Damage
Burst ×2- 8 per hit
Health- 16
Stamina- 12
Cooldown- 2
Base stats
Central defense- 4
Critical chance- 6%
Critical multiplier- ×2.32
Physical resistance- 24%
Essence resistance- 22%
Penetration- 12%
Status resistance- 2%