
Abilities
- On dealing damage, apply 3 stacks of regenerating to yourself (1% max HP healed at turn end per stack; stacks fade one per turn)
Damage
Burst ×2- 8 per hit
Health- 16
Stamina- 12
Cooldown- 2
Base stats
Central defense- 4
Critical chance- 6%
Critical multiplier- ×2.28
Physical resistance- 26%
Essence resistance- 22%
Penetration- 14%
Status resistance- 6%