
Abilities
- On dealing damage, apply 3 stacks of regenerating to yourself (1% max HP healed at turn end per stack; stacks fade one per turn)
Damage
Burst ×2- 3 per hit
Health- 8
Stamina- 10
Cooldown- 2
Base stats
Central defense- 2
Upper defense- 4
Critical chance- 16%
Critical multiplier- ×2.54
Physical resistance- 16%
Elemental resistance- 20%
Essence resistance- 2%
Penetration- 6%
Status resistance- 6%