
Abilities
- On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks
Damage
Burst ×2- 3 per hit
Health- 10
Stamina- 10
Cooldown- 2
Base stats
Central defense- 2
Upper defense- 4
Critical chance- 16%
Critical multiplier- ×2.52
Physical resistance- 14%
Elemental resistance- 24%
Essence resistance- 4%
Penetration- 8%
Status resistance- 8%