
Abilities
- On dealing damage, apply 3 stacks of regenerating to yourself (1% max HP healed at turn end per stack; stacks fade one per turn)
Damage
Area- 6 per card
Health- 16
Stamina- 14
Cooldown- 2
Base stats
Lower defense- 10
Critical chance- 6%
Critical multiplier- ×2.52
Physical resistance- 2%
Elemental resistance- 28%
Penetration- 10%
Status resistance- 26%