
Abilities
- On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks
Damage
Area- 6 per card
Health- 16
Stamina- 14
Cooldown- 2
Base stats
Lower defense- 8
Critical chance- 4%
Critical multiplier- ×2.5
Physical resistance- 2%
Elemental resistance- 28%
Penetration- 10%
Status resistance- 30%