
Abilities
- On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks
Damage
Burst ×3- 4 per hit
Health- 22
Stamina- 10
Cooldown- 2
Base stats
Lower defense- 12
Critical chance- 6%
Critical multiplier- ×2.02
Physical resistance- 10%
Elemental resistance- 6%
Penetration- 4%
Status resistance- 12%