90% chance: On dealing damage, apply bleeding to the target for 2 turns: 1% max HP per turn per stack, up to 10 stacks. 75% chance: On dealing damage, apply poisoned to the target for 5 turns: 1% max HP per turn per stack, up to 10 stacks
On dealing damage, apply confused for 2 turns to the target
On dealing damage, apply 1 stack of inaccurate to the target (−5 pt chance to hit per stack; stacks fade one per turn)
+5 global damage
45% chance: On dealing damage, apply distracted for 2 turns to the target
20% chance: On dealing damage, apply stunned for 1 turn to the target