
Abilities
- 50% chance: On dealing damage, apply distracted for 2 turns to the adjacent cards
- On this card being destroyed, apply bleeding to every enemy for 2 turns: 1% max HP per turn per stack, up to 10 stacks
Damage
Lower damage- 14
Central damage- 12
Upper damage- 12
Health- 20
Stamina- 15
Base stats
Lower defense- 8
Central defense- 4
Upper defense- 6
Critical chance- 10%
Critical multiplier- ×2.22
Physical resistance- 2%
Elemental resistance- 24%
Essence resistance- 22%
Status resistance- 2%